Assignment 24A
Opportunity:
Now more than ever, the world is full of “what ifs” and
thinking about what you could have done differently. Those who do this include older people and
younger people alike, but the need is unmet by mostly millennials though. My potential customers are definitely
technologically literate, but the product won’t call for you to be that
advanced in terms of its use. The nature
of the need is a little different; it’s for those that with to see what the past
was like, as well as what the present and future would have been like if
different steps and actions were taken.
Additionally, the forces/changes in the environment creating
this opportunity is virtual reality and augmented reality becoming more and
more prevalent and the “future” of today’s world. Furthermore, the market isn’t contained
geographically, but demographically it’s for all those “tech” nerds out there
(I’m one so I’m allowed to use that term).
It’s basically Apple’s demographic.
Also, I think this could be a teacher’s product that makes learning more
fun. Customers are currently satisfying their need through movies, television
and video games. They also used
textbooks, which are boring. They are not loyal as they switch between these
things very often.
This opportunity is HUGE.
The window I imagine is open for a while until the next big thing comes
out in terms of new technology, but I don’t think that will be soon as VR is
the future right now.
Innovation:
Just really quickly, I want to make sure that you
(PROFESSOR/TA/FELLOW STUDENT/RANDOM DUDE READING THIS IN A COFFEE SHOP… I SEE
YOU) are not stealing my idea. So to
make sure you don’t take this, I am not going to share in detail what my
product is. Instead, I’m going to dance
around it and give you the bare minimum.
My grade doesn’t mean that much to me if you steal my idea and take it
as your own! You can’t fool me professor!
But seriously, I’ll give some detail. First, my idea is a virtual reality time
machine that shows you history, alt-histories, and new realities based on your
what ifs. I’m still thinking of names
for it, but right now I think I’m going with VirTiMa or simply Virtima. It works by using virtual reality spaces that
simulate time pieces (the White House, 1963 after Kennedy’s assassination for
example) and shows you how people acted and the things that went on to help get
a better understanding of history. It’s
a software so selling it like a game or app to go with a VR headset is how I’ll make money. I’m still working on the pricing. I want the packaging to be an experience
itself too, coming in a red telephone booth or other time machine type of
packaging. That’s all you get to wet
your beaks for now. Ask me questions you
feel that are relevant or help give ideas about the pricing or anything
else. Thank you.
Venture Concept:
My innovation will solve and address my specific opportunity
in many ways. In the past, textbooks
have done a lot of the work in describing history. It’s more or less an oral history, instead of
an experience. By making history more
entertaining, it will create a better experience for kids if it’s more of a
video game than textbook. The reason to
switch to this instead of everything else is because it’s more interactive than
the previous things and therefore more fun and fulfilling.
There don’t appear to be any competitors right now, nor are
there any weaknesses or vulnerabilities that I can think of right now. What are the weaknesses of Fortnite? Of Call
of Duty? They don’t really have any
until people start playing, which are patchable on the fly. The role of packaging will be an experience
itself, along with the customer experience of being entertained. Pricing will be competitive. Distribution, customer support, and location
all don’t really define my business concept except that I want it to be the
highest level of execution as possible.
Organizing the business would be fun. I would probably get a few software engineers
and designers to help, as well as people like myself to help with the stories
that we could tell. I would say a total
of 10 employees to start out, half to business/advertising and the other half
to production.
The three minor
elements:
My most important resource is my imagination. It will be hard for competitors to innovate
and create in the fashion, manner, and timeliness that I can. I’m the Elon Musk of entertainment.
Next, what’s next for the venture is to create time frames
that people will want to explore in.
Lastly, what's next for me is using my fame and fortune to
make the world a better, happier place.
Also, I want to use my capital to start creating other things for people
to explore and be entertained by. This
first venture will help me become a name that people want to see what the next
thing I create is and get that going as much as possible.
To be continued…
Hey Jeremiah, you are correct now more than ever the world is asking 'what ifs.' At this point in time or world is at a point of revolutionary changes. The intention of innovative and intricate products are at an all time high. This is why I believe your ideal of a time machine is absolutely wonderful. I believe your product would be well received by investors and customers, due to such a transformative time in modern-day history.
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